Welcome to my website. I am a senior-level developer that currently works full-time as a senior software engineer creating SaaS products in the education field.
In my spare time I create applications and games for Android and Kongregate, 3D print way too much stuff in plastic, play RPGs like Dungeons & Dragons, Traveller, and Paranoia!, and enjoy video games and boardgames with my family and friends.
I have written code for Windows, Linux, Windows Phone, Android, Web, Arduino, and other microcontrollers. For a while, my best friend and I attended Hackathons and did very well. Mostly coming in the top 3, taking 1st place a few times as well.
You can find my programs on Google Play and Kongregate.
I play a variety of boardgames and RPGs as well as many genres of video games.
I am currently playing as an Elf Fighter (Arcane Archer) in a D&D game as well as running a campaign for my awesome group in Asheville, NC.
You can check out my current and previous campaigns on Obsidian Portal.
I currently own an Anycubic I3 Mega and an Anycubic Photon. I use these all the time to make parts for around the house, dungeon tiles, miniatures, and assorted works of art and jewelery.
You can check out what I have printed on my printing blog. and on Thingiverse.
I am not as active on social accounts as I have been in the past (really just don't have the time). But you can still find me on the Internet on Twitter and YouTube.
I am currently working on my next game. Working Title is Universal Star Marine Corps.
I have created this game a few times over my life, once on Atari 800, once on Atari STe, and once on DOS (IBM PC). It has always been called "Another Glorius Day In The Corps" but now that there is a boardgame by that name, I am trying to find another name for it. If you have suggestions, please let me know.
All completed projects can be see in my Project Gallery.
I also have some of my old music from back in my Atari Revolutionary Days on Bandcamp.
If you want to assist me in any of my projects, please feel free to contact me. I am always open for assistance. You do not have to be a professional developer, in fact, if you are a complete newbie, you might be able to use my projects as a way to learn. I welcome artists, musicians, coders, and designers.
Rescue Hero is in the final stages of QA and will be released by the end of March 2021!
PTIML Season 2 is complete. Video has been posted on YouTube.