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Bombardment

Here is the next installment of Progamming Things In Multiple Languages. This time, I picked the BOMBARMENT game to implement.

Bombardment is a much simpler battleship style game. The player and the computer have 4 platoons they can place within a 5x5 grid. They both take turns firing missiles at the other's grid. The object of the game is to detroy all four of the opponents outposts before they destroy yours.

Introduction and Planning Video: Episode 0

Design / Psuedo Code


Languages and Softwares

These are the languages I have attempted this time:

LANGUAGE SOFTWARE USED SOURCE CODE VIDEO
Ada GNAT Studio Text File Season 5 : Episode 1
BASIC GW-BASIC Text File Season 5 : Episode 2
C\C++ Visual Studio 2019 Text File Season 5 : Episode 3
C# Visual Studio 2019 Text File Season 5 : Episode 4
COBOL OpenCobolIDE Text File Season 5 : Episode 5
Go Notepad++ -> Command Line Text File Season 5 : Episode 6
Haskell Notepad++ -> Command Line Text File Season 5 : Episode 7
Java Eclipse Text File Season 5 : Episode 8
Lisp Racket Text File Season 5 : Episode 9
Lua ZeroBrane Studio Text File Season 5 : Episode 10
Pascal Turbo Pascal Text File Season 5 : Episode 11
Perl Notepad++ Text File Season 5 : Episode 12
PowerShell Notepad++ Text File Season 5 : Episode 13
Python Idle Text File Season 5 : Episode 14
Visual Basic Visual Studio 2019 Text File Season 5 : Episode 15